THE ‘JOURNALISTANDO’ GAME: evaluation of a digital educational game model for teaching journalism
DOI:
https://doi.org/10.18817/ticsead.v9i2.675Keywords:
Digital game; teaching; learning; journalism.Abstract
Today’s society requires education to prepare students to face new situations every day. The transition/transformation scenario of knowledge and work has profoundly changed education and training processes. It is understood that, in this context, education and technology are inseparable. In this sense, this study is related to the theme of learning based on digital games, focusing on the need to expand studies on the use of serious games as a teaching support method, given the changes perceived in the educational context since the emergence of Digital Technologies (DT). The aim is to present the results of the evaluation of a digital educational game proposal for teaching journalism. It is based on a case study carried out with 100 students from the first and second terms of the journalism course at a private university located in São Luís - MA. Based on the data collected through questionnaire, it was found that the game achieved the objectives initially set: it promoted motivation, engagement and the perception of learning. The results validated the digital educational game ‘Jornalistando’ as an effective method for teaching specific curricular content in undergraduate journalism courses.
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